The platforming in It Takes 2  can exist extremely forgiving due to a generous checkpoint system. While players should have no difficulty overcoming the platforming challenges throughout the duration of the game, there is one optional minigame that is bound to get out some players frustrated.

In It Takes Ii'south Cuckoo Clock chapter, Cody and May must navigate the interior of the clock using a variety of fourth dimension-related devices.  Dissimilar previous capacity, the Cuckoo Clock chapter is near entirely devoid of combat and focuses exclusively on puzzle-solving and platforming.

After a short introduction to the mechanics of the level, players volition somewhen make their way to a large open area that is reminiscent of an old Bavarian village. On the reverse side of the boondocks from where players entered, Cody and May volition notice a horse riding minigame, and a platforming claiming next to it called the Helltower.

cody and may cuckoo clock

To complete the claiming, players must climb a series of rotating platforms to reach the tiptop of the belfry. It is important to note, that unlike other achievements/trophies in the game which unlock for both players simultaneously, for the "Platforming Prodigy" trophy/achievement, each player must complete the challenge individually.

helltower

The first iii platforms on the tower shouldn't prove to be a claiming for most players. During this department, players can hands leap from 1 level to the next as the platforms continue a shine rotation effectually the tower.

helltower

For the post-obit two platforms, players volition have to carefully plan their jumps in order to avoid restarting the belfry. During this section, the platforms will shoot out of one side of the tower, earlier retracting and shooting out of the contrary side. After jumping onto ane of these platforms it is important to apace maneuver the adjacent platform equally remaining in place for too long volition cause the player to fall.

helltower

After reaching the platform that rotates in 45-degree intervals players must climb the clamping walls. For this section, it is important to wait for the walls to clench together before jumping onto the wall and remaining in identify. When the walls clamp dorsum together the player can jump to the reverse side and remain in place. It is important during this section to only effort one bound for each time the walls clamp together.

During the final four platforms, players must alternate between a serial of platforms that rotate smoothly around the tower and platforms that rotate in 45-caste increments. This section is significantly easier than the previous wall jumping department so equally long as players time their jumps finer they should reach the acme without whatever issue.

helltower

Subsequently reaching the top of the tower, players will unlock the Platforming Prodigy achievement/bays and can collaborate with an optional fireworks display to celebrate. It is also important to note that before players progress through the area, they should also unlock the missable Force Triangulated achievement/trophy, which is unlocked for discovering the Zelda easter egg nearby.

Information technology Takes Ii  is available for PC, PS4, PS5, Xbox One, and Xbox Series Ten/South.

MORE: It Takes 2 Review